7. , .
#pragma inline
, , .

#pragma inline
#include <stdio.h>
int summa (int x, int y){
int z;
asm {
mov eax, [x]
add eax, [y]
mov [z], eax
}
return z;
}
main(){
printf(" = % d\n", summa(5, 3));
}
: .
. .